Monday, October 12, 2015

Black Ops III Info as Far As 10-12-15

Hey Doods,

     I just wanted to put at least one page up about COD Black Ops III and the last date I gave was a wrong date I'm sorry if you got hyped that was just me being a stoop. The real date of the release is November 6, 2015 and I just wanted to apologize for having this post so close to the release but I just got this PC a week ago so I should be posting more often maybe two or three times a week at minimum. Maybe once a week, sorry I still have school to do.
     So we have recently found out with all the trailers that there is a new movement system and it consists of many different things that we've seen in previous call of duties and some are brand new. Let's start with how to do these new movements. There's a bar under your crosshairs and every time you do a movement other than sprinting and wall-running, it takes away from this movement meter and once this meter is empty, you can't slide and boost jump, you can do everything else though.
     Wall-Running. Sprint towards a wall and move the left analog stick about 45 degrees towards the wall. So if the wall is to your right, you have to move the stick to the right but still be pointing forwards a little bit.
     Sliding. While sprinting, press and hold B to preform a slide. This movement takes about half of your movement meter at maximum.
     Boost Jumping. Tap A while jumping off a ledge to preform a boost jump. Note that you can boost jump at any given time but it is most recommended to jump off a ledge before preforming this movement. If you want to jump off the ground with a boost jump, simply tap, release, and then hold A for a jump that is slower than an exo-suit but can get you just as high. You can also extend your time in the air by tapping A while airborne. That's why I recommend holding A to get airborne if starting on the ground.
     Swimming. Just try and walk in the water and you start swimming. Note that you can only do so in deep waters.
     Mantling. You can now mantle in any direction while keeping your weapon in front of you.
     That's enough for the movement. Call of Duty Black Ops III is based around a "guns up mentality" which means that no matter what your doing (besides sprinting) you'll have the ability to ads, shoot, and use equipment while doing so. There is no animation for mantling unless you count your legs barely in front of you as an animation. There are no ladders in Black Ops III and also no traditional gamemode like we saw in Advanced Warfare.
     The storyline is based forty years after the events of Black Ops II, the technology has become far more advanced than that though. Soldiers have prosthetic limbs and other technology being surgically attached to them such as an eye that produces a HUD. The trailer for the Black Ops III storyline said that "The good thing about being black ops, is that we get early access to all the technology years ahead of release." There's a chip in the back of this soldiers neck that allows him to control all of his abilities that he uses in the battlefield such as the fireflies. These are tiny robots that come out of his arm and sets enemies on fire.
     But the rising action of this story is that the technology starts effecting their non-prosthetic limbs such as their hearts because in the first trailer we saw a soldier with prosthetic limbs holding her chest as if she had mild heartburn. Please don't take this as fact because these are all assumptions and the limbs might just give her bad heartburn instead.
     Anyway's onto Zombies and I'm pretty sure a lot of you are here for just the zombies and I'm fine with that I'm just trying to get this info out there.
     The maps. We have learned that there will be two maps in Black Ops III to start off which is a surprise because this is the first time they've done this ever. There will be a default called "Shadows of Evil" which takes place in a city in Chicago known as Morgue City. This map might feature a train that takes you around the map similar to Transit but not like Transit at all and we've heard from an ex-employee at Treyarch that the codename or something for this map is "SFT" which stands for "Sorry For Transit". There will be a gumball machine that gives you special abilities like insa nuke and other things like it. The perk jingles are revamped to a more 1920's or something along those lines. There is going to be a nova zombie boss with three heads and you have to aim for the head to kill it just like past zombie bosses from Black Ops II.
     The map will include four characters as usual and there is a magician, cop, boxer, and i forgot the last one.
     The other map is only available for special pre-order editions of Black Ops III called "The Giant". Treyarch is bringing back one of the most loved maps in zombies, Der Riese. I'm assuming that I don't have to run you guys through what this map is like if you guys have been in the zombies community for a long time so I'm just going to run over the basics of Der Riese.
     Der Riese was the final map for zombies in the first COD title that Treyarch created, World At War or WAW. This map was based around the late 1940's and was based around the idea of linking teleporters to a main pad at spawn to open up a new machine known none other as, the Pack-a-Punch. I don't even have to explain what this does. This was the first map to actually have an Easter Egg, besides the fact that it didn't have an achievement. And just to think, for the new people in the zombies community, they're getting this remastered and the older people are two!
     Anyway's I'll go over the rest in another post but for now I'm going to leave it at that because this has way to much info to cover for one post. A little thing that is awesome that Treyarch or Activision is doing is a livestream every Friday also going up on the Call Of Duty YouTube channel. I don't know all of the information but if I find out I'll go straight here and try to post as much information as I can. Anyway's I'll get to work on the second post after I'm done typing, so I'll see you guys later!



                                                                                                                                   -Zach Out

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